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Male Human Bandit Thug Rogue Pathfinder PFRPG DND D&D d20 fantasy

Special Traits Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated. Actions Multiattack: The thug makes two melee attacks. Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.


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Thug - DnD Wiki | Dungeons and Dragons (D&D 5E) >> >> Thug Medium humanoid · Lawful Armor Class: 11 ( leather armor) hit Points: 32 (5d8 + 10) Speed: 30ft. Str 15 Dex 11 Con 14 Wis 10 Int 10 Cha 11 Skills: Intimidation +2 Senses: passive perception 10 Languages: any one language (usually Common) Challenge: 1/2


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Help building a Thug in 5e. So, I've got the idea for a new character, but I'm not sure which class would work. Basically, I want to build a rogue-like character, criminal background, but I want to play the Thug. The bouncer, the muscle, Mr.Blonde. Using intimidate and streetwise to gather information, lockpicking his way into a house to grab.


Male Human Rogue Thug Bandit Pathfinder 2E PFRPG DND D&D 3.5 5E d20

Attributes Challenge Rating: ½ (100 XP) Armor Class: 11 (Leather) Average Hit Points: 32 (5d8+10) Movement Speed: 30 ft. Skills: Intimidation +2 Senses: Passive Perception 10 Languages: Any One Language, Usually Common Proficiency Bonus: +2 Thug 5e description Thugs are ruthless enforcers skilled at intimidation and violence.


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The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated. Actions. Multiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow.


Thug Dnd 5E

The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated. [b]Pack Tactics.[/b] The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.


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Thug Ready to play? Build unlimited D&D characters Create Now These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20.


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The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated. Actions. Multiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow.


Related image Fantasy portraits, Fantasy heroes, Fantasy characters

Actions Multiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Here Be Taverns creates simple random generators for busy Game Masters.


Thug Dnd 5E

Thug » Monster Stat Block - DnD 5e Thug [ Malfrat ] Medium humanoid (any race), any non-good alignment Armor Class 11 (leather armor) Hit Points 32 (5d8 + 10) Speed 30 ft. STR 15 (+2) DEX 11 (+0) CON 14 (+2) INT 10 (+0) WIS 10 (+0) CHA 11 (+0) Skills Intimidation +2 Senses passive Perception 10 Languages any one language (usually Common)


Male Human Rogue Thug Pathfinder PFRPG DND D&D 3.5 5E 5th ed d20

Zhentarim Thug - DnD Wiki | Dungeons and Dragons 5th Edition (D&D 5E) Wiki. Reference.. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated. Actions. Multiattack.


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Thug - D&D 5E Monsters Thug Medium humanoid, any Challenge: 1/2 / XP: 100 Armor Class: 11 (Leather Armor) Hit Points: 32 (5d8 + 10) Speed: 30 Skills: Intimidation: +2 Senses: Passive Perception 10 Languages: Any one language (usually Common) Traits Pack Tactics


Male HalfOrc Fighter Thug Rogue Pathfinder PFRPG DND D&D 3.5 5E 5th

Pack Tactics: The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated. Actions. Multiattack: The thug makes two melee attacks. Mace: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Attack.


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Multiattack . The thug makes two melee attacks. Mace . Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage. Heavy Crossbow . Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Thugs are ruthless enforcers skilled at intimidation and violence.


Thug DnD Enemy DnDart

The thug is a street fighter, a survivor who learns to mix brute force with a bit of craftiness. Despite the name, not all thugs are mere hooligans - many are crafty veterans who use their knowledge of the streets to gain an advantage against their opponents. This subclass has two variants. One is a fighter martial archetype, intended to give.


Male Human Rogue Thug Bandit Pathfinder PFRPG DND D&D 3.5 5E 5th ed

The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated. Actions: Multiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.

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